Wishlist the game on Steam to be notified when it comes out -  https://store.steampowered.com/app/1285060

This is the 2nd prototype of the full game! Follow the development -  https://discord.gg/zGwhYvd

***Update 1.1***

  • Changed gold rewards system.
  • Ability to disband banners
  • Big balance changes
  • Upgrades restructured.
  • The king no longer hits charging units


  • press C to activate, once ON you won't score at the end of the game, so you might want to press Clear Data during pause)
  • press G to gain Gold
  • R to restart battle at will
  • press T to gain Time Shards
  • press 1-0 to switch levels at will
  • press D on battle preview screen for a surprise. Might  wanna reload the page once you're done.

Winter Falling is a strategy roguelike inspired by FTL and Total War. The undead are coming - only you can stop them. Travel across the crumbling empire. Gather support. Make enemies. Lead troops in tense tactical battles, just you and your brain against the dying world... Make maps in the map editor, challenge friends!


  • COMMAND your army in battles: Battles play out in real time, but can play at your own speed, just pause and ponder. You will need to pause often, battles require many difficult decision, every second full of tension!
  • Plan your STRATEGY outside battles: Manage your army on the worldmap. Here you will gather support, rest, make friends or enemies. Will your army be well-fed and well-paid? Or will you loot cities to fill your chest? Will you save the empire?
  • CUSTOMIZE your army: You choose what orders to use, what items to take, what units to put into battle, which road to go.
  • Strategy focused on SKILL rather than chance: Every decision is yours to make. Every fault yours to bear. No chances to hit, no random unfair percentages.
  • TRAVEL across the crumbling empire: Explore, gather support, make friends and enemies. Learn the history of the land. A uniquely generated path for your every journey.
  • Be the Commander you WANT: Hundreds of tough choices await you. Will your army be a force for good? Or will you stir conflict and chaos in the land?
  • Craft YOUR BATTLES: Use the in-game map editor to create your own battles, share them easily with a copy-paste!
  • Inspired by the CLASSICS: FTL, Total War, Warhammer: Shadow of the Horned Rat, Invisible Inc, Atom Zombie Smasher.

Copyright 2020 Arkadiusz Rębacz. This item is not authorized for posting on Steam, except under the Steam account named Arkadiusz Rebacz.


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this could be a grate multiplayer game something like Attacker and defender

or just battle in several  rounds (like days)


Congratulations on such a great game.  Just finished it and already wanna try to beat my score.

Thank you! Glad you had fun.



i won the game without dying once! i had to make loads of tough choices to be able to get troops. super fun game. i neeeeeed more!!!!

cant wait for the full release! best of luck!

Thank you very much! :D


i want a dowloadble version plz


This game is awesome! I can't stop playing and trying to beat my score. What's your guys's high score? My record is 423 points on nightmare mode.


This is wonderful game which leading to uncontrolable 1 hours playing without stop. Thanks for creating such wonderful game, I add this game into my steam account too, hope this will coming ASAP. hahaha.


1. The village and forest give me some thing but not sure what it is but could be insteresting to hold, or for other battle model, like protect the village for 2 mins.../Or could we build up moat?

2. Can we rotate 45 degree when we place the armor?Or Triangle armor

3. From mount to plain we should move faster, and archor have higher attack

I will buy it.


The currency feels really restrictive and makes me sad, if my units don't die I shouldn't need to pay for them again.

Mhm you're right, it is a bit restrictive... Thanks for playing!


An idea:

if they live you pay a little as wages.

if they die you pay full price as compensations to their families.

oh that's a nice idea! I'll keep it around


Hi, is the full version going to be available on itch.io as well? If yes, is it going to be under this page or a new one?


Hey! Most likely it will get its own page. It might be a bad decision, but I'd like to keep this version for posterity. 


Played the first winter falling sometime ago and loved the concept. I do programming myself and made a game similar but with Zombies etc.

I constantly come back to itch and yesterday saw this come up and got extremely excited because I played the other one admittedly for an hour everyday here and there. The step forward with this is not only the right choice imo, it has more than enough potential to be a much larger game in which I would pay for if I had to (love strategy type games). I beat and win everytime.

My only comment on this prototype is that is freezes at one point after cheats are used and you go back to play the other levels again, but is very minor, otherwise everything runs smoothly and as it should(Ive played it multiple times today and still not bored)

Keep this going and on full blast, its god damn amazing.

Oh that's so nice to hear! Thank you very much! Hmm I don't know why it freeze,s I'll have to figure it out. Thanks a lot, I hope it won't disappoint!


Great game ! I love the artstyle and the overall concept ! I'm really into strategy games and its right away really appealing to me.

I only managed to get the boss down to 18hp with the peasants, it wasnt easy haha.

Here are some things I thought about while playing :

- I could use a bit more gold, even though you get upgrades through the game, it feels more like you are downgrading all the time, because you cant use those shiny troops you just unlocked, you simply cant afford it. I'd like to have an army as big as on the screenshots for the boss ! (I showed up with 1 peasant haha, I know, theres room for improvement)

- I thought that I could be able to move on the campaign map, which could be cool, but it wasnt that big a deal.

- I would have liked the option to pause the battle while still being able to give orders (I think its not possible?), instead of having to click a random order to have a quick pause to think.

- sometimes my troops would attack when I wanted them to stay, and vice versa.

The different strategies feel pretty unique, I like it a lot.

I wishlisted the game, looking forward for updates :)

Oh these are good points! Thank you very much! I'm really happy you had a fun time!


Just discovered this wonderful game, love the style and the units can't wait to see how it develops. The only part is that I wish the battles where bigger and longer. you could use move more, which could be improved by introducing into the skill tree and the same with the variations of units and that the world was bigger and had a lot more in it.

If you could also introduce more for each unit, like you could select the spear unit and specifically upgrade certain traits and elements. Such as defence or equipment and more variations as independent units for range, attack and strategy such as the trenches. Additionally if each unit had  the same option as trenches where you could spend extra gold on growing a units numbers so that if you play on a huge map where you can take advantage of the size of your units.

Also if you offered more options for generating gold besides the tech tree that would be great as the gold is somewhat limiting you could do this by making each location captured be it a fort or a town. Depending on the size and difficulty to take to be be generate gold and also units, this might only be peasants but you can create specific groups such as ranged and as you upgrade the town not only thus the gold increase but defences and units. Additionally the map was a bit more fluid you would have enemy strongholds that don't change but you could have enemy units that move per turn.

Again love the game and am really interested to see how it goes if this was the plan all along then it's going to be amazing.

Great ideas! I'm adding them to the pool. I'm working really hard on the design to make it a fun experience, so every idea helps. Thank you very much!


Really good one, cannot say much more that what has already been said :-)

2 remarks: 

 - it's not obvious that you can use orders (except for charge) as the button says "Locked". I thought you needed to unlock them through the tree

- it can be more clear that your coin budget depends on how much you spend in previous missions when starting the game

I wish you the best for what follows :-)

Mmm you're right. Good points! Thank you for playing!

(1 edit) (+1)

Had trouble my first campaign, but I managed to do it with the peasantry the second time! Overall great game! Now to go overthrow the king and seize the means of production...

Haha right! D  Thank you very much!

My high score!

What! That's very nice! Haha I'm glad you had fun :D


score of 554!

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Wonderful game! Came here from your twitter

Thank you very much! And you did very well! 180 is a good score

Super fun! could've been a bit tougher but I've only played the royal army so far

Hmm right, I think today's update should make it a  bit tougher and fix some issues. Thanks for playing!

This is really cool! The art style is really nice and the units are each unique and interesting. Can't wait to see how this grows and develops


Ah glad you liked it! Thank you, I hope it won't disappoint!

Nice strategy game! I realy like the graphic (icon) style! And of course the Game of Thrones theme ;-)

Haha thanks :D

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Really love this game, and I just wanted to point out one bug I seem to have found.  I chose the "start with 1 dragon breath" reward, but I am still not starting with it

Ooh because it's not +1dragon breath, it's +1 order token!
Thank you for playing! I'm just catching up and fixing bugs now, preparing what needs to be  changed for the full game


An awesome and a really enjoyable game.

Thank you very much! I'm really happy you got to the end!


Very enjoyable prototype, wishlisted ;)

(1 edit)

Well done! Thank you very much :D


Whelp, can't believe how far we've  come. :o